

!-----------THESE FILES ARE STRICTLY FOR COPYING AND PASTING THE CODE, SO THAT YOU DON'T OVERWRITE YOUR OWN META WITH MY PERSONAL ONES IN THE APPistol ROF+ Folder----------!








********MAKE A BACKUP OF YOUR UPDATE.RPF FOLDER BEFORE CONTINUING WITH ANY FILE                                                       REPLACING/MODDING.************ 
I AM NOT RESPONSIBLE FOR ANY ISSUES WITH YOUR GAME, BE SMART. BACK UP YOUR FILES!!



C:\Program Files\Epic Games\GTAV\update\update.rpf\common\data\ai WILL BE YOUR DIRECTORY FOR THESE FILES IF YOU DONT HAVE A MODS FOLDER


THIS SECTION/FOLDER IS REALLY FOR THOSE WHO KNOW THEIR WAY AROUND OPENIV AND THE FILESYSTEM. THERES A NOOB FRIENDLY VERSION AT THE BOTTOM. SEE "DOWN BAD"/.



ALL OF THESE INSTRUCTIONS ARE BUILT BASED ON YOU HAVING THE FOLLOWING TOOLS PRIOR, AND KNOWLEDGE OF USING:
 
OPENIV,
A MODS FOLDER,
...AND CONSIDERING YOU EVEN DOWNLOADED THE RECOMMENDED MODS FOR THE FULL EXPERIENCE. ABSOLUTELY NOT NECESSARY TO USE THE RATE OF FIRE.

DONT BE OVERWHELMED IF YOU'RE NEW. IT'S HONESTLY EASIER IF YOU JUST COPY AND PASTE FROM THE ROF+ FOLDER IF YOU HAVE NO PRIOR MODS, IT HAS MODIFIED MAGSIZES (PISTOL MK2, APPISTOL 100 ROUND MAG), RATE OF FIRE CHANGES FOR MULTIPLE HANDGUNS COLLECTED FROM PREVIOUS MODS AND A SPECIAL META FOR THE TAURUS JUDGE .410 ALREADY PRE-INSTALLED! (REPLACES HEAVY REVOLVER FIRE INTO SHOTGUN BLAST)












****INSTRUCTIONS****
#1. Go to  C:\Program Files\Epic Games\GTAV\mods\update\update.rpf\dlc_patch\mpgunrunning\common\data\ai
and Find These 2 files: 

"weaponsanimations.meta"
"weaponcomponens.meta"



#2. Open each corresponding file, Scroll to: WEAPON_APPISTOL
(Or Search, Usually CTRL+F)
Paste the contents of each file in it's appropiate .META file code

And you're done.







*****TIP For Those DOWN BAD(nOOBs): Highlight from <Item to </Item> and if you get a Syntax error, you COPY/PASTED wrong. 



Example: in weaponcomponents.meta Highlight starting from:

 <Item type="CWeaponComponentClipInfo">
      <Name>COMPONENT_PISTOL_MK2_CLIP_01</Name>

and going all the way down til you get to the end of the set for the PISTOLMK2, COPY then paste the values from my files into yours, IN THAT SAME SECTION.


In weaponanimations.meta Highlight starting from:

<Item type="CWeaponComponentClipInfo">
      <Name>COMPONENT_PISTOL_MK2_CLIP_01</Name>

 and again, going all the way down til you get to the end of the set of code for the PISTOLMK2 </Item> , COPY then paste the values from my files into yours, IN THAT SAME SECTION.




